Sonic the Hedgehog CD prototype 510, referred to as CD Sonic the Hedgehog on the title screen, is among the first prototypes of the game Sonic the Hedgehog CD for Sega CD. The Sonic CD 510 Beta has many differences that were seen in early screens, with changes in the graphic details, removed level sections and unused monitors (S and Gem monitors that transform Sonic into Super Sonic and a Timer monitor that would have stopped or slow down the time). It seems that various Sonic CD Betas were leaked online, as the ones labeled 510, 712 and 920. A couple of removed Levels were know as R2 and Final Fever. Rumors also had it that Tails was going to be in the game but it was later removed. The UFO was originally a baloon which Sonic would have to pop.Various unused sprites can also be found in the game’s code. In the beta version of the Special Stages, the background had a large mountainside and planet instead of the usual dark space. Īn early version of one of the bosses in the game had pinchers instead of bumpers on its hands. However, during development, Sonic CD evolved into a vastly different type of game. Initially, as revealed in interviews and magazine clippings, Sonic CD, and Sonic the Hedgehog 2 for the Mega Drive/Genesis, Master System and Game Gear were supposed to be the same game. Meanwhile in Japan, Sonic CD (or at this point, “CD Sonic” as it was first known) was handled by a separate development team, headed by Sonic creator Naoto Ohshima. With half of Sonic Team and two of its most important creators present, the Sega Technical Institute eventually got the job to develop Sonic the Hedgehog 2. Incidentally, a large number of the original design team of Sonic also left for the U.S., to help instruct the American developers. Robotnik, the two leave the mysterious place together and earn the gratitude of the inhabitants of the rescued world.Sonic the Hedgehog CD, or simply Sonic CD, is a platform game in the Sonic the Hedgehog series, released for the Sega Mega-CD in Japan on September 23, 1993, in Europe in October 1993, and finally for the Sega CD in North America on November 19, 1993. After the release of Sonic the Hedgehog, Lead Programmer Yuji Naka had grown dissatisfied with the rigid corporate policies at Sega, so he moved to the United States to work with the Sega Technical Institute. After winning the race against Metal Sonic, Sonic saves Amy from captivity and after defeating Dr. Sonic chases his metal replica while also collecting Time Stones and destroying the robot-producing machines of the past. Soon after leaving Palmtree Panic, Amy catches up to Sonic, but he shows no interest in her until she is kidnapped by Robotnik’s powerful new robot, Metal Sonic. Robotnik in his new robot, EGG-HVC-001, for the first time on Little Planet, which he immediately faces in battle and wins. In the now good future of Palmtree Panic, Sonic encounters Dr. Using special poles located throughout Little Planet, Sonic travels to Palmtree Panic’s past, where he destroys the machine that produces Robotnik’s robots, thereby saving the location. A fairly peaceful tropical area, that is unfortunately already dangerous thanks to the fact it is filled with evil robots that fed off the power of the local plants. The first location that Sonic and Amy visit on the Little Planet is Palmtree Panic. He is pursued by Amy Rose, a pink hedgehog and a big Sonic fan. Soon after, the supersonic hero Sonic the Hedgehog arrives at the Little Planet to stop the villain. Robotnik returns to the past of the Little Planet and takes it over. Robotnik, with a purpose to build his own robotic empire, chains up the Little Planet, a mysterious formation inhabited mostly by plants and where time has no power.
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